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雪山花嵐 |
25/09/29 21:14 |
上の<rule
<ruleを削除して下とがったい
<sequence>
<cmd name="process_skill" target="enemy" timeout="3000"/>
<cmd name="melee_attack" timeout="5000"/>
</sequence>
</pattern>
<event name="now_targeting"/>
</rule>
<rule name="ターゲット静止">
<conditions>
<condition name="target_state" state="stop"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="process_skill" target="enemy" timeout="3000"/>
<cmd name="melee_attack" timeout="5000"/>
</sequence>
</pattern>
<event name="now_targeting"/>
</rule>
<rule name="ヒーリングバブル">
<conditions>
<condition name="EQ_preparable" pet_eq="HealingBubble"/>
<condition name="master_damaged_life_greater" life="200"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="PetEQ_skill" pet_eq="HealingBubble" timeout="5000"/>
</sequence>
</pattern>
<event name="now_targeting"/>
</rule>
<rule name="青い盾">
<conditions>
<condition name="ST_preparable" pet_st="PetSTManaShield"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="PetST_skill" pet_st="PetSTManaShield" timeout="5000"/>
</sequence>
</pattern>
<event name="now_targeting"/>
</rule>
<rule name="誘惑の罠">
<conditions>
<condition name="skill_preparable" pet_skill="windmill"/>
<condition name="target_state" state="blowaway"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
<cmd name="process_skill" target="my_pos" timeout="5000"/>
</sequence>
</pattern>
<event name="now_targeting"/>
</rule>
<rule name="シールド">
<conditions>
<condition name="EQ_preparable" pet_eq="FloralShield"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="PetEQ_skill" pet_eq="FloralShield" timeout="5000"/>
</sequence>
</pattern>
<event name="now_targeting"/>
</rule>
<rule name="竜巻">
<conditions>
<condition name="EQ_preparable" pet_eq="WindRush"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="PetEQ_skill" pet_eq="WindRush" timeout="5000"/>
</sequence>
</pattern>
<event name="now_targeting"/>
</rule>
<rule name="パンチ">
<conditions>
<condition name="EQ_preparable" pet_eq="FynnyPunch"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="PetEQ_skill" pet_eq="FynnyPunch" timeout="5000"/>
</sequence>
</pattern>
<event name="now_targeting"/>
</rule>
<rule name="プーリングフィールド">
<conditions>
<condition name="EQ_preparable" pet_eq="PullingField"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="PetEQ_skill" pet_eq="PullingField" timeout="5000"/>
</sequence>
</pattern>
<event name="now_targeting"/>
</rule>
</rules>